44 research outputs found

    Cognitive MAC Protocols Using Memory for Distributed Spectrum Sharing Under Limited Spectrum Sensing

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    The main challenges of cognitive radio include spectrum sensing at the physical (PHY) layer to detect the activity of primary users and spectrum sharing at the medium access control (MAC) layer to coordinate access among coexisting secondary users. In this paper, we consider a cognitive radio network in which a primary user shares a channel with secondary users that cannot distinguish the signals of the primary user from those of a secondary user. We propose a class of distributed cognitive MAC protocols to achieve efficient spectrum sharing among the secondary users while protecting the primary user from potential interference by the secondary users. By using a MAC protocol with one-slot memory, we can obtain high channel utilization by the secondary users while limiting interference to the primary user at a low level. The results of this paper suggest the possibility of utilizing MAC design in cognitive radio networks to overcome limitations in spectrum sensing at the PHY layer as well as to achieve spectrum sharing at the MAC layer.Comment: 24 pages, 7 figure

    A Game Theoretic Analysis of Incentives in Content Production and Sharing over Peer-to-Peer Networks

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    User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental issues on incentives in content production and sharing using game theory. We build a basic model to analyze non-cooperative outcomes without an incentive scheme and then use different game formulations derived from the basic model to examine five incentive schemes: cooperative, payment, repeated interaction, intervention, and enforced full sharing. The results of this paper show that 1) cooperative peers share all produced content while non-cooperative peers do not share at all without an incentive scheme; 2) a cooperative scheme allows peers to consume more content than non-cooperative outcomes do; 3) a cooperative outcome can be achieved among non-cooperative peers by introducing an incentive scheme based on payment, repeated interaction, or intervention; and 4) enforced full sharing has ambiguous welfare effects on peers. In addition to describing the solutions of different formulations, we discuss enforcement and informational requirements to implement each solution, aiming to offer a guideline for protocol designers when designing incentive schemes for P2P networks.Comment: 31 pages, 3 figures, 1 tabl

    Adaptive MAC Protocols Using Memory for Networks with Critical Traffic

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    We consider wireless communication networks where network users are subject to critical events such as emergencies and crises. If a critical event occurs to a user, the user needs to send critical traffic as early as possible. However, most existing medium access control (MAC) protocols are not adequate to meet the urgent need for data transmission by users with critical traffic. In this paper, we devise a class of distributed MAC protocols that achieve coordination using the finite-length memory of users containing their own observations and traffic types. We formulate a protocol design problem and find optimal protocols that solve the problem. We show that the proposed protocols enable a user with critical traffic to transmit its critical traffic without interruption from other users after a short delay while allowing users to share the channel efficiently when there is no critical traffic. Moreover, the proposed protocols require short memory and can be implemented without explicit message passing.Comment: 24 pages, 7 figures, 1 tabl

    Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring

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    We propose an incentive scheme based on intervention to sustain cooperation among self-interested users. In the proposed scheme, an intervention device collects imperfect signals about the actions of the users for a test period, and then chooses the level of intervention that degrades the performance of the network for the remaining time period. We analyze the problems of designing an optimal intervention rule given a test period and choosing an optimal length of the test period. The intervention device can provide the incentive for cooperation by exerting intervention following signals that involve a high likelihood of deviation. Increasing the length of the test period has two counteracting effects on the performance: It improves the quality of signals, but at the same time it weakens the incentive for cooperation due to increased delay.Comment: 8 pages, 1 figur

    Intervention in Power Control Games With Selfish Users

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    We study the power control problem in wireless ad hoc networks with selfish users. Without incentive schemes, selfish users tend to transmit at their maximum power levels, causing significant interference to each other. In this paper, we study a class of incentive schemes based on intervention to induce selfish users to transmit at desired power levels. An intervention scheme can be implemented by introducing an intervention device that can monitor the power levels of users and then transmit power to cause interference to users. We mainly consider first-order intervention rules based on individual transmit powers. We derive conditions on design parameters and the intervention capability to achieve a desired outcome as a (unique) Nash equilibrium and propose a dynamic adjustment process that the designer can use to guide users and the intervention device to the desired outcome. The effect of using intervention rules based on aggregate receive power is also analyzed. Our results show that with perfect monitoring intervention schemes can be designed to achieve any positive power profile while using interference from the intervention device only as a threat. We also analyze the case of imperfect monitoring and show that a performance loss can occur. Lastly, simulation results are presented to illustrate the performance improvement from using intervention rules and compare the performances of different intervention rules.Comment: 33 pages, 6 figure

    Near-Optimal Deviation-Proof Medium Access Control Designs in Wireless Networks

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    Distributed medium access control (MAC) protocols are essential for the proliferation of low cost, decentralized wireless local area networks (WLANs). Most MAC protocols are designed with the presumption that nodes comply with prescribed rules. However, selfish nodes have natural motives to manipulate protocols in order to improve their own performance. This often degrades the performance of other nodes as well as that of the overall system. In this work, we propose a class of protocols that limit the performance gain which nodes can obtain through selfish manipulation while incurring only a small efficiency loss. The proposed protocols are based on the idea of a review strategy, with which nodes collect signals about the actions of other nodes over a period of time, use a statistical test to infer whether or not other nodes are following the prescribed protocol, and trigger a punishment if a departure from the protocol is perceived. We consider the cases of private and public signals and provide analytical and numerical results to demonstrate the properties of the proposed protocols.Comment: 14 double-column pages, submitted to ACM/IEEE Trans Networkin

    Medium Access Control Protocols With Memory

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    Many existing medium access control (MAC) protocols utilize past information (e.g., the results of transmission attempts) to adjust the transmission parameters of users. This paper provides a general framework to express and evaluate distributed MAC protocols utilizing a finite length of memory for a given form of feedback information. We define protocols with memory in the context of a slotted random access network with saturated arrivals. We introduce two performance metrics, throughput and average delay, and formulate the problem of finding an optimal protocol. We first show that a TDMA outcome, which is the best outcome in the considered scenario, can be obtained after a transient period by a protocol with (N-1)-slot memory, where N is the total number of users. Next, we analyze the performance of protocols with 1-slot memory using a Markov chain and numerical methods. Protocols with 1-slot memory can achieve throughput arbitrarily close to 1 (i.e., 100% channel utilization) at the expense of large average delay, by correlating successful users in two consecutive slots. Finally, we apply our framework to wireless local area networks.Comment: 32 pages, 7 figures, 2 table
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